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Oscar's Grind System
How does the Oscar's Grind work?
Although a modern gambling system, the exact origins of the Grind system have been lost. It is first described in 1965, attributed to a gambler named Oscar. The Grind gambling system is simple. It aims to make just 1 unit profit per cycle. Once this profit is achieved, the cycle stops. It doesn't try to make more than 1 unit and even stops itself from doing so.
To help you test the Oscar's Grind, we've included this free-play European Roulette game from Bodog casino.
Click on the image to the left and you'll get 1000 practice credits to try it out!
Slow, steady profits
Obviously, the Grind gambling system won't win or lose large amounts. As the name says, it's a slow, methodical process in pursuit of a steady 1 unit profit. Regardless of whether conditions are alternating or consecutive, the Grind system returns a profit in an overall winning situation and a similar loss in an overall losing situation. Don't let losses mount If the slow, steady nature of this gambling system appeals to you, our only warning is to bear in mind our overall gambling strategy and set a limit to your losses. Although these will never be huge, the Oscar's Grind system does not allow a quick method of winning them back. It may appear a low-risk system, but our tests show that the Grind can get into a situation it would be difficult to get out of again. For that reason, we recommend it for medium-risk gamblers, those who can withstand small losses in pursuit of moderate gains. Test it yourself - risk-free If you want to make slow, consistent profits, it may be wise to try the Grind gambling system out for free on the simple 50/50 bets (Odd/Even, Red/Black, 1-18/19-36) in roulette. To help you, we're happy to provide the following link: Test the Oscars Grind Gambling System on Roulette - for free.
3 units profit
2 units loss 5 units profit 5 units loss 9 units profit 13 units loss
1. Alternating win (W,W,L,W,L,L,W,L,W,W,L,W)
2. Alternating loss (L,L,W,L,W,W,L,W,L,L,W,L) 3. Consecutive win (W,W,W,L,L,W,W,L,W,W,W,L) 4. Consecutive loss (L,L,L,W,W,L,L,W,L,L,L,W) 5. Good win (W,W,W,W,L,L,W,W,W,W,W,W) 6. Bad loss (L,L,L,L,W,W,L,L,L,L,L,L)
The Oscar's Grind system - tested
Sequence
The Grind system works as follows: You bet 1 unit. If you win, the cycle is ended and you start again. When you're losing, keep the bet the same. When winning, increase the size of the bet by 1 unless that would give a profit of more than 1. An illustration For example, in test 2 (Alternating loss), after 5 bets, you're down 1 unit and the bet size is 2. The system says to raise the bet when you're winning, but raising the bet size to 3 would give a profit of 2. To make sure we don't win more than 1 unit for the sequence, we have to keep the bet at 2. Grind it out This last rule gives rise to the most confusion when first using the Grind gambling system. But it's important to remember that it is seeking to literally grind out a 1 unit profit and no more. This makes it suitable for small consistent wins in games like roulette. ![]()
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